Production Director
Ubisoft Düsseldorf
Production and resource planning as well as people and budget management on multiple unannounced projects.
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I specialize in implementing efficient production methodologies built on common sense and a team-first mentality. My goal is simple: achieve the best possible outcomes while maintaining the highest standards for time, budget, and quality.
Leveraging my technical background, I oversee all facets of development to steer teams in a positive direction and make the right decisions at the right time.
Production and resource planning as well as people and budget management on multiple unannounced projects.
Planning, coordination, collaboration and leadership for multiple feature teams across studio for Avatar: Frontiers of Pandora.
Handling of full Co-Dev production responsibilities and team leadership on For Honor for the Düsseldorf Team.
Responsibility for planning and coordination of feature development as well as Co-Dev relations on the PC version of For Honor.
Responsibility for the coordination and planning of features development on Champion of Anteria.
Coordination of development activities on online Browser based games including The Settlers Online, Anno Online, Might and Magic Heroes Online and Silent Hunter Online.
Support for the Project Management Team in the development of multiple Live Games Titles including The Settlers Online and Anno Online.
First steps in the Gaming Industry and Project Management.
Hochschule Düsseldorf
Application Subject: Mathematics
Georg-August-Universität Göttingen
Experience Pandora from a whole new perspective. Whether you're exploring, fighting, or simply taking in the view, third person brings a new sense of scale freedom and immersion.
After a great cataclysm, 3 of the fiercest warrior factions in history clash in an epic battle for survival. Join the war as a bold Knight, brutal Viking, or deadly Samurai and fight for your faction’s honor. Carve a path of destruction across the battlefield in this fast-paced thriller that mixes skill with visceral melee combat.
Welcome to Anteria, a magical kingdom that'd be rather delightful if it wasn't enslaved by a bloodthirsty horde of enemy factions that have more evil tricks than you can imagine.
Free-to-Play browser based City Building game based on the Setllers IP development by Blue Byte.